RGT Real Cloud Physics are not just better, they set a benchmark for the future of success of cycling esports.
Author Archives: James Vickers
We’re here again. It seems like every other week we’re releasing new updates. I guess this is by virtue of the platform and how we work. We get it, downloading updates can be painful but it’s definitely worthwhile. Every release we do adds more to the user experience and more stability. My pithy version of […]
YOU DON’T TAKE HAIRPINS AT 80KMH IN THE REAL WORLD Forgive the derisive title, it may be a little inflammatory but nevertheless, it has become a stock response for our support team when they are asked questions like… “why do I stop pedalling when I go around corners” “why do I brake so I don’t […]
WHY DOES RGT REQUIRE BETTER CONNECTIVITY? Overview It’s sometimes the case that when athletes join RGT Cycling from other platforms they have some difficulties getting connected for the first time. This is (and we say this with conviction) by design – and here is why: We are obsessed with building a realistic, legitimate and fair […]
This is the second time I have found myself behind the keyboard this week talking about the platform from a technical perspective. I have to be honest, I find the whole process cathartic. It’s also a reminder for me on how well the team are doing and how far we have progressed in the […]
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